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This DVD introduces the user to Particle Flow, the new schematic particle system first introduced in release 6.0 of 3dsmax. Chris will guide you through the fundamentals of what particles are, how Particle Flow is structured, the elements of its GUI and on how to construct your own first Particle Flows.
3DPalace - MT6: Tie Fighter for 3ds Max 2011 and Keyshot | avi | project files | 1.46Gb
This tutorial shows the complete rapid development of a mid-poly Tie Fighter Interceptor using 3ds Max 2011. You will build the complex forms needed for this distinctive shape and assembly and optimize it for both game model level and for the purposes of visualization.
After using 3ds Max 2011 for production of the model it is exported in OBJ format with material groups in place to the 15 day trial of Keyshot where it is set up to produce a pleasing fast real time render with HDRI lighting and realistic applied materials.
Introduction to Character Modeling by Asmodeus | +Project Files | 2.28Gb
In this DVD, Mark Dedecker guides you through the initial stages of establishing an organized pipeline for modeling and sculpting a Next-Gen or Film character. Mark starts with a deceptively simple concept design and then guides you through the process of blocking out and understanding the technical and artistic needs for realizing this character. From there, he rough sculpts in ZBrush and brings back and forth into Maya, comparing and interchanging them. Special attention is paid to creating realistic forms and silhouettes and how to take them from an "ugly" rough to a nice piece ready for the next stages of re-surfacing UVs and so on.
3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform.
The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing.
This kit is comprised of 41 videos and runs for more than 5 hours! If you already bought ArchiCD and enjoyed it, then this is the natural evolution to refine your lighting and surfacing skills.
As a bonus, several modeling tips are included as strategies to make your model react better to light, such as filleting and chamfering of irregular objects.
Ultimate 3D World Training Collection DVD Vol 1 | 4.17 GB
Welcome to The Ultimate 3D World Training Collection: Vol 1. This DVD brings together 30 of the best tutorials published in 3D World between issues 100 and 115, plus four full 3D software packages, as sold for $798.
Model a High-Poly Roof Hatch in 3ds Max Video Training | HF | 608Mb
In this 2 hour long beginner level tutorial, we will explore in detail the entire process of building a high-poly roof hatch in 3ds Max. We will discuss the modeling process in depth, including a variety of different poly modeling tools and techniques. We will also cover some of the more important theoretical aspects of high poly modeling, such as the importance of using support edges when working with subdivision, and also the use of proper topology when cutting holes into subdivided surfaces while maintaining a quad based mesh.
Digital Tutors – Creating Walk Cycles in Maya 2011 English | FLV | 782?646 | 15 fps | VP6F 1024 kbps | MP3 96 kbps | 892 MB Genre: eLearning
In this course we will cover the process of creating a Walk Cycle in Maya. One step at a time, we’ll break down the body mechanics of a walk. We’ll learn the main positions that one goes through in a walk, we’ll learn how to create seamless cycles and explore ways we can add convincing follow-through and weight. We’ll even work with animation layers to produce a walk that is natural and has a little personality.
Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors English | AVC1 1280x720 | MP3 128 Kbps | 339 MB
In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.
This DVD focuses on the relationship between Maya (or any 3D package), and the wonderful sculpting, texturing and displacement creation tool that is ZBrush. Meats discusses the basics of ZBrush, focusing on working efficiently, moving your work between applications and rendering the results within your favorite renderer. Various methods of texture map creation and application are covered, including view port painting and using the many 2.5D painting tools inside the Projection Master for real time, detailed texture application. Materials, color, geometry sculpting and displacements are explained, along with the methods of using ZBrush as an animated blend shape (morph target) creator.
English | 1280 x 720 mov (MPEG4) 520 Kbps 16:9 | Mp3-128kbps | 1.72GB Genre: Video training
Creating complex hard-surface objects using subdivision surfaces (SDS) can often be a tricky and time-consuming ordeal, although this does not necessarily have to be the case. In this intermediate to advanced level tutorial, we'll be using Modo 302's feature-rich toolset to accurately model the cell phone, resulting in an object that is almost entirely SDS.
Lynda.com - Final Cut Studio: Round Tripping English | H264 960x540 | AAC 128 Kbps | 1.90 GB Genre: eLearning
In Final Cut Studio: Round-Tripping, Jason Osder shows how to unleash the potential of Final Cut Studio with the help of other applications in Apple’s video and audio editing suite. This course covers moving projects through the round-trip workflow, including designing motion graphics in Motion 4, performing color corrections in Color 1.5, and mixing and sweetening sound in Final Cut Pro 7 and Soundtrack Pro 3. Exercise files are included with the course.
iDRAWGiRLS - Female Figure Fusion IV Muscles in Motion | +Bonus | 263Mb
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iDRAWGiRLS - Face Constructed II: How to Paint Portraits and Faces | 213 MB English | WMV | 1200x924 | 15 fps | WMV3 90 kbps | WMA 48 kbps Genre: eLearning
This tutorial will explain how to paint portraits or faces in variety of point of view and styles. You will also learn how to manipulate shape and form within the value ranges to change it into any unique set of facial features. Learn how to arrange skintones and balance color temporatures. Using cool and warm color as an effective tool to balance the portrait illustration. In this feature tutorial, you will learn to digitally paint female head (face) from three different face samples and be able to paint facial structures using eithercolor, values and shape to achieve the final result.
Ewen Chia - Internet Millionaire In A Box | 695 MB English | MP4 | 640x480 | 15 fps | AVC ~ 180 kbps | AAC ~ 55 kbps Genre: eLearning
The complete step-by-step course to starting a million-dollar internet business from scratch! The 6 lessons — with built-in "how-to" videos - 26 of them - make it simple to learn what you need to know, and (more important) to execute your business plan FAST so you can start seeing cash as soon as possible.
English | 1280 x 720 mov (MPEG4) 542 Kbps 16:9 | AAC 113 Kbps | 2.38 GB
In these video tutorials how to create from scratch the architectural scene of the Villa with swimming pool , with subsequent adjustment of materials and visualization of internal renderer . By step-by- step sequence , creates a plan for building , external and internal models of its content, materials , and configures a sufficiently high-quality images.
English | 1280 x 720 mov (MPEG4) 520 Kbps 16:9 | Mp3-128kbps | 1.72GB Genre: Video training
Creating complex hard-surface objects using subdivision surfaces (SDS) can often be a tricky and time-consuming ordeal, although this does not necessarily have to be the case. In this intermediate to advanced level tutorial, we'll be using Modo 302's feature-rich toolset to accurately model the cell phone, resulting in an object that is almost entirely SDS.
Cgtuts: 3ds Max 2010 The Graphite Modeling Tools Video Training | HF | 715Mb
3ds Max 2010 introduces a vast array of new tools and features, not the least of which, are the new Graphite Modeling Tools. In this two part tutorial video tutorial series, professional game environment artist, Kaleb Aylsworth, will walk you through all of these new tools, and show you how to use them effectively in a practical, every day workflow.
Unreal Engine 3 Toolkit Video Tutorials - More than 10 hours of in-depth tutorials about game modifications that can help players break into the game development business These tutorials come with Unreal Tournament 3 Collector's Edition but can also use with UDK.
Residential Design & Build Magazine 2009.06 - 2010.06 (All Issues) English | 10 issues | 251MB | PDF (rar)
Residential Design & Build magazine is a resource for inspiring architects, custom home builders and residential home designers. RD&B magazine offers design/build best practices, design trends and new building products for residential trade community.
English | AVI XVID | 23 Videos | 1024 x 768 | 2hrs 43mins | 1.13GB
This tutorial series will show you how to get started learning the C# (C-Sharp) programming language using Microsoft Visual Studio 2005.This series builds on our previous C# Beginner CrashCourse: Part 1 tutorial series. We will take what you learned previously and move on to the next step! We will take C# programming from the command console into the Graphical User Interface realm